Hello Games put their hearts and souls into No Man's Sky (they seriously worked their asses off, check out the Internet Historian Video if you haven't already. Look, putting your heart and soul into something is all well and good, but it's not like simply wanting something to be good is enough to actually make it so. I hope with all my heart that it’s perfect on release all I could have wished for and more, but I hope with my heart, not my wallet, and advise anyone who cares about living in a fairer and more accountable world to do the same. I want this game to be good so, so badly. It hurts exactly no one to wait and see, but if you want to gamble that a professional advertising and marketing team are telling you the complete truth at all times about the state of their product, then go ahead.īut don’t for one second confuse caution and due diligence (that has been proven time and time again to be necessary) with negativity or a desire to see the game fail. Threats of class-action lawsuits, investigations into anti-consumer practices, hundreds of thousands of dollars spent on faulty products, unable to be returned due to stringent refund policies. These are all massively high-profile examples of times customers got let down by promises and trailers, and had to wait months for the game to be patched into something resembling stability. I‘m not saying it’s going to be bad, I’m saying there’s no harm in waiting to find out, and much more potential harm to be had in the case that the game is broken on release.Ĭyberpunk, Fallout 76, Aliens Colonial Marines, No Man’s Sky. How many botched game releases will it take for people to realise that pre-ordering an unknown quantity is in the publisher‘s interest, and not in their own interest. I’m not being negative, I’m advising caution and reasoned decision-making.
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